Summary & developer notes
In this release, we made additional improvements such as expanding the tutorial, enhancing the UIUX, and enriching game sounds. We also updated the calculations of events and fixed various bugs.
Highlight of new features or improvements
- Adjusted Events (excluding the ongoing event Early Bird):
- Caretakers: Invaders and Resource Encounters score more points
- Heroes Rising: New scoring system where every level of the hero scores 10% more points
- Well Prepared: Getting Resources through Marketplace now also scores points
- Call to Power: Expanding Town Area now also scores points
- Honour the Heroes: Now applies to new training times
- Glowing Future: Multiplier for scoring points now depends on what is speeded up
- More tutorial steps have been added to assist players in understanding how to use the Player Profile and find Invitations & Offers to settle in a new county.
- Reduces training times for units on first 6 Levels
- Improved “Invitations and land offers”-Popup, including Tool tips and option to open county popup by clicking on name
- Added tutorials for players on virtual counties to guide them to real counties
- Adjusted XP for attacking injured army (more XP on defeating army)
- Several Sound-Adjustments
- Improved Server performance
Highlight of bug fixes
- Old thumbnail images were used for Resource Encounter pop-up
- Scrolling issue on some UI windows
- Negative durability issue for Kayi cavalry
- Filtering ‘Only level up’ from Production buildings doesn’t show units that are in hospitals
- Sync issue between monthly and weekly offers
- Display issue with lost health on units and heroes on battle reports
- Player could multiply scores by sending multiple armies against the same target in Invader Hunt event
- Building mini menu overlaps with some UI elements in edge cases